Packy& Marlon video game for children
Video games are increasingly playing a crucial role in the management of diabetes in children. For research has revealed the effectiveness of Packy & Marlon in managing diabetes in the minors. The game is designed to enhance the ability and self-confidence of young children to undertake self-care required for the control of insulin-dependent diabetes. The treatment of the disease in children and teenagers is usually difficult because the children are highly resistant to the restriction in their lifestyle. They typically react against the parent control of their condition and respond by rejecting the diabetes management control offered to them by the parents. The video game intervention has, therefore, provided a solution to the control of diabetes in children since it enhances the ability of the children to control their diabetes condition by themselves. Packy & Marlon model challenges on the diabetes challenge. It makes the children avoid a specific threat to their health and must continuously participate in some activities to promote their wellbeing. Don't use plagiarised sources.Get your custom essay just from $11/page
The design of the game is, therefore, crucial in managing diabetes in children because it makes the children use insulin control to maintain their health continuously. The game requires the children to repeatedly performing a specific activity to win the game. Thus, it will induce the practice of continuous taking of the diabetes medications to enable the children to manage their health conditions without the watch of their parents. Moreover, the players in the game assist their character in checking on their blood glucose, review a diabetic logbook, and also take the appropriate amount of insulin. While playing the game, the player also learns about self-care and various social facilities related to diabetes by responding to multiple questions posed by the camp director throughout the game. Packy & Marlon is, therefore, useful in helping children with diabetes since it educates the minors on the various ways of managing diabetes. It also teaches the children on a diet, which helps reduce the chances of diabetes. The game offers a challenging simulation to the player. It requires the players to seek a critical way of solving the problem to win the game. The idea from the game positively impacts diabetes children because it makes them control their condition effectively. Similarly, the findings of the research reveal that playing Packy & Marlon contributed to an enhanced level of management of diabetes in children. The game helps in enabling children to control their health conditions to improve their wellbeing. Hence it led to an improved standard of life of children with diabetes.
How nurses can use the intervention
Nurses can use video games, especially Packy & Marlon, as nursing interventions for diabetes through training the children on how to play the game to master ways of managing diabetes. Educating the children will resultantly help in using video games to intervene in the management of diabetes in infants. The children will be fascinated to play the game and understand various ways of managing diabetes. Thus, it will lower the challenges faced by a nurse while offering diabetes medication to children. The children will have mastered how to manage and control diabetes from the game, and they will eventually employ the tactic to handle their health condition. The nurses can also use the intervention by installing various games apps that educate the children on self-care. The games will resultantly enable the children to manage their health conditions without any supervision, and this will improve the wellbeing of children with diabetes.
How to integrate the tool into nursing practice
Video games can be integrated into the nursing practice by fitting the healthcare institution with video game gadgets to encourage children to play a game. Children are typically addicted to video games. Installing the video games devices aimed at promoting self-care would contribute towards the integration and implementation of the intervention into the nursing practice. The tool can also be integrated into the nursing practice by acquiring a license from the video game manufacturing companies. The permit will allow the healthcare setting to subscribe and use their video game app. The action will make the video games available for the children to assist them in developing personal ability and confidence to engage in self-care of their health condition.
Furthermore, the tool may be incorporated into the nursing practice by making it a requirement that the nurses must be equipped with knowledge of modern technologies. Video games are, therefore, essential for managing diabetes in children since it offers the children the opportunity to control diabetes by themselves. The healthcare organization should adopt and implement the use of video games to help promote the standard of life of children who have diabetes.